Build a base RNG Rarities and Drops

Rarity tiers and estimated drop rates for Build a base RNG Rolls: Common through Secret tiers, luck scaling, and pity notes.

Rarity Tiers

Roblox RNG titles typically use escalating tiers. Build a base RNG follows the genre pattern:

TierTypical Base WeightPlayer Experience
Common~40–55%Starter income
Uncommon~25–30%Early upgrades
Rare~12–18%Mid-game spike
Epic~5–8%Build definers
Legendary~1–3%Long-term goals
Mythic+<1%Flex / crafts

Exact weights are server-side and may change — treat table as community estimates until Slungpy publishes official rates.

Luck Scaling

Luck multipliers compress low tiers and expand high-tier probability mass. Model sessions with roll calculator and luck guide.

Boss vs Roll Tables

Relic drops use boss tables separate from structure Rolls — relic drops page.

Reading Roll UI

Color flashes and sound stingers telegraph tier hits. Learn cues to avoid missing Legendary notifications during auto-roll.

Frequently Asked Questions

Are rates published?
Not officially at wiki launch — community estimates only.
Does luck affect all tiers?
Usually shifts weight upward — exact formula is server-side.
What is the rarest tier?
Likely Mythic or Secret analog — confirm via community datamines.
Do rarities differ by banner?
Event banners may boost specific pools — read update notes.