Build a base RNG Items Database
Complete Build a base RNG item database: rolled structures, defenses, relics, rarities, and crafting materials on Roblox.
Item Categories
Build a base RNG items fall into structures, defenses, consumables, boss Relics, and crafted objects. Understanding categories prevents inventory clutter and bad scrap decisions.
- Rarities and drop rates — RNG weights per tier.
- Crafting materials — Relic recipes and shards.
- Tier lists — keep vs sell decisions.
Inventory Management
Keep one copy of each tier upgrade path, duplicates for crafts, and S-tier substitutes even when offline. Scrap D-tier after B-tier replacements land. Use rolling guide to time inventory clears before big Roll sessions.
Item Sources
Primary source: Rolls. Secondary: boss Relics, codes when live on codes page, event shops after patches.
Trading Considerations
Player trading depends on Slungpy settings. High-tier items may be bind-on-equip — verify before paying Robux for trades.
Frequently Asked Questions
Is there an item index?
Many RNG games include collection logs — check in-game index UI.
Do items persist after death?
Roblox experiences typically autosave inventory — rejoin if desync occurs.
What items affect offline play?
Passive structures and automated defenses — see offline guide.
Are relics items?
Yes — special craft currency from bosses.